I haven’t messed with layout sketches before. I have used standard sketches in an assembly to drive parts, “top-down” modeling, but I have never used blocks in layout sketches to accomplish this. As an industrial designer my modeling approach is typically bottom-up, modeling a full product within a single part file, and breaking it up in to multiple bodies. That approach gets my head turned around if I need to deal with mechanical systems and moving parts, though, so I’d like to try to work some top-down layout sketch techniques in to my brain.
Here are a couple illustrative videos I found this morning while looking things up.
I just started up a new job as an industrial designer at a consumer good company. I’ve been using Rhino3D for surface modeling as my primary tool for the last few years, so jumping back to the solids world after a break has felt a bit like turning my brain around in my skull. I’ve been scouring the internet for good solids modeling resources the past few days to try to get back in the game.
Today I found a set of great presentations from Ed Eaton at DiMonte Group. Ed has been giving a series of “Curvy Stuff” instructional talks at Solidworks World over the past few years, and lucky for us, the presentations and example files are all archived on DiMonte Group’s website!
So if you spend time in Solidworks and you haven’t seen these presentations, grab the RAW files and brew a new pot of coffee.